Stalwart
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Stalwarts, after years in battle, have fashioned new shields and strong armor from the ruins of their enemies. While slow, they are feared for their resilience and strength.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | Guardsman |
Advances to: | Sentinel |
Cost: | 32 |
HP: | 58 |
Movement: | 4 |
XP: | 85 |
Level: | 2 |
Alignment: | neutral |
ID | Cavernei Stalwart |
Abilities: | steadfast |
Attacks (damage - count)
![]() | spear melee | 7 - 3 pierce | |
![]() | javelin ranged | 8 - 1 pierce |
Resistances
![]() |
blade | 20% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | 10% | |
![]() |
cold | 10% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 1 | 50% |
![]() |
Coastal Reef | 3 | 20% |
![]() |
Deep Water | 99 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 1 | 40% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 1 | 60% |
![]() |
Mushroom Grove | 1 | 40% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 50% |